Warhammer 40,000 Commander Spoilers
Browse all cards from Warhammer 40,000 Commander.
Warhammer 40,000 Commander Brings the Grimdark 41st Millennium to Magic: The Gathering
Warhammer 40,000 Commander merges the endless war of the Warhammer 40,000 universe with Magic: The Gathering’s Commander format in four faction-themed precon decks released on October 7, 2022. Commander players should care because these 100-card decks deliver immersive, high-impact gameplay right out of the box, complete with new legendary creatures, faction-specific mechanics, and reprints that let you command iconic armies from the 41st millennium while building powerful, upgradeable strategies for casual or competitive tables.
Tyranid Swarm
The Tyranid Swarm deck is led by face commander The Swarmlord in a Temur (blue-red-green) color identity. This precon centers on a +1/+1 counters strategy, using the Ravenous mechanic to ramp out massive Tyranid creatures that enter the battlefield with X counters and often draw a card when X is five or more. Expect to play as an aggressive combat swarm: ramp early, load your board with growing bioforms that gain trample and other bonuses, then overwhelm opponents with sheer size and resilience. The Swarmlord itself scales with each cast from the command zone and turns dying countered creatures into card advantage, making the deck feel like an unstoppable alien invasion that grinds out value while smashing face.
The Ruinous Powers
The The Ruinous Powers deck is led by face commander Abaddon the Despoiler in a Grixis (blue-black-red) color identity. Built around chaos and randomness, the core strategy blends cascade (triggered by opponents losing life that turn), demons, and spells cast from exile. Expect to play as an explosive midrange aggressor: chip away at life totals through combat and direct damage to unlock free cascades into huge threats, then swarm with demons while generating value from exile-matter effects. The deck rewards bold, chaotic plays that feel like unleashing the Warp itself—perfect if you want a deck that swings from calculated damage to sudden board floods.
Necron Dynasties
The Necron Dynasties deck is led by face commander Szarekh, the Silent King in a mono-black color identity. This precon focuses on artifact creatures with strong graveyard recursion via Unearth and other reanimation effects, creating a resilient value engine of Necron Warriors and constructs. Expect to play as a grindy attrition machine: self-mill or sacrifice to fill your graveyard, recur threats repeatedly, and slowly overwhelm the table with an undying mechanical horde. Szarekh stocks your hand and yard while attacking safely thanks to flying and menace, turning the deck into a patient combat-focused grinder that rebuilds faster than opponents can remove it—ideal for players who love persistent artifact synergies and outlasting the table.
Forces of the Imperium
The Forces of the Imperium deck is led by face commander Inquisitor Greyfax in an Esper (white-blue-black) color identity. The core strategy revolves around generating a wide board of tokens via the Squad mechanic (pay extra to create copies) and anthems that buff your growing army. Expect to play as a combat-focused go-wide aggro deck: flood the battlefield with Space Marines and support troops, grant vigilance and other combat bonuses, and use token synergies for incremental value or aristocrats-style drains. Greyfax rewards aggressive attacks with buffs and control elements, making the deck feel like commanding an implacable Imperial crusade that overwhelms through numbers and disciplined strikes—great if you enjoy building massive token hordes and swinging for lethal.
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The Command Zone
Meet the legendary commanders from Warhammer 40,000 Commander