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Homelands Spoilers

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The Isolated Plane of Ulgrotha in Magic: The Gathering Homelands

Magic: The Gathering's Homelands set is set on the plane of Ulgrotha, a once-beautiful world now scarred by the ancient Wizards' Wars and isolated by the fading magical barrier known as Feroz's Ban.

Feroz, Serra, and Baron Sengir's Ambition in the Story of Homelands

In the central conflict of Homelands, planeswalkers Feroz and Serra arrive on Ulgrotha, restore parts of the devastated plane, and create Feroz's Ban to shield it from outside interference. After Feroz dies in a laboratory accident and Serra abandons the plane in grief, the isolated civilizations of Ulgrotha begin fighting among themselves. Meanwhile, the vampire Baron Sengir plots to seize control as the Ban weakens.

Flavor-First Design and Cantrips in Magic: The Gathering Homelands

Mechanically and flavorfully, Homelands in Magic: The Gathering follows a flavor-first design philosophy with no new keyword mechanics. It incorporates cantrips from the Ice Age era, single-color legendary creatures, and tribal effects that enhance specific creature types. The set emphasizes strong world-building through diverse real-world-inspired cultures and factions, evoking the ongoing struggles and unique societies of Ulgrotha's isolated peoples.

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